Pre-registration Surpasses One Million, World's First VWA Game COC Set to Launch, 84% Token Allocation to Players
BlockBeats News, October 30, according to official sources, the pre-registration user count of Catizen ecosystem Viking-themed game COC (Call of Odin's Chosen) has exceeded 1 million. As the world's first VWA (Virtual World Assets) game, COC will achieve full transparency and verifiability by storing all in-game key data including recharges, withdrawals, outputs, consumption, and lottery records on the blockchain as proof.
COC focuses on the Play to Earn 3.0 concept, with the core idea of returning tokens to players' hands. It is reported that COC is designed based on the Bitcoin mining mechanism, with a total token supply of 210 billion, 84% of which will be directly distributed to players through gameplay, far exceeding the industry average. 42% of the in-game tokens will be released in the first month, and early participating players will receive the maximum benefits.
COC adopts a continuous deflationary economic model, where some tokens will be automatically burned when players consume COC in the game. This continuous burning mechanism aims to achieve long-term value growth, and all output settlements are automatically calculated by the platform and generate verifiable on-chain records.
Officials stated that the pre-registration activity has been extended until November 7. Players who participate in pre-registration can receive in-game rewards worth 1000 USDT, including exclusive items, skins, etc. In addition, Capybobo and Catizen players will also receive COC-exclusive skin rewards.
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